🎲 Hit Simulator

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Hit Probability--
Shots / Hits / Misses--
Horizontal Spread--
Vertical Spread--
Extreme Spread--
Mean Radius--
Radial Std Dev--
CEP (50%)--
This is a Monte Carlo dispersion model for exploring statistical trends (hit probability, group spread, and sensitivity to MV/wind/accuracy inputs). It uses simplified assumptions (random draws per shot, simplified accuracy and wind models, and an idealized trajectory model) and may differ from real-world performance. Do not use this to generate real-world firing solutions.
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🎲 Hit Simulator Help

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Need Help or Found an Issue?

📧 Email: info@primox.net

Quick Start

Define your bullet, range, and variability parameters. Choose a circle or rectangle target shape. Click Run to fire the Monte Carlo simulation and view hit probability and dispersion statistics.

Ballistic Parameters

BC (Ballistic Coefficient): Aerodynamic efficiency. Higher = less drift and drop.

Drag: G7 for modern boat-tails; G1 for older/flat-base data.

MV (fps): Muzzle velocity in feet per second.

Weight / Diameter / Length: Bullet geometry and mass used by the trajectory model.

Twist (in/turn): Barrel twist rate (e.g., 8 for 1:8 twist).

Spin Effects: Includes spin drift and crosswind jump for realism.

Range (yd): Distance to the target the shots are fired at.

Shots: Number of shots to simulate; more shots give smoother statistics.

Target Shape

Circle: Defined by diameter in inches. Hit = impact landing within the circle.

Rectangle: Defined by width and height in inches. Hit = impact landing within the rectangle.

Variability Parameters (Standard Deviations)

MV σ (fps): Spread in muzzle velocity (lower = more consistent).

BC σ (%): Shot-to-shot ballistic coefficient spread, as a percent of BC, sampled from a normal distribution. Drives vertical dispersion at long range. Match-grade ≈ 0.4–0.6%, typical ≈ 0.8–1.2%, poor lots 1.5–2%+.

Cross Wind σ (mph): Side-to-side wind variability (main driver of horizontal spread).

H/T Wind σ (mph): Head/tail variability (small influence on drop).

Vert Wind σ (mph): Up/down air movement (usually minor).

Accuracy (MOA): Rifle+shooter precision; 1 MOA is about 1 inch at 100 yards.

Scope Cant (deg): Per-shot rifle tilt about the bore axis, drawn uniformly from −value to +value degrees; it trades some elevation hold for windage (and vice versa). Set 0 to disable.

Environmental Parameters

Altitude: Height above sea level in feet. Higher altitude reduces air density and drag.

Temperature: Air temperature in Fahrenheit. Warmer air is less dense.

Humidity: Relative humidity percentage. Higher humidity slightly reduces air resistance.

Statistics

Hit Probability: Fraction of shots landing inside the target shape.

Shots / Hits / Misses: Total shots simulated, and how many landed inside vs. outside the target.

Horizontal/Vertical Spread: Max X and Y extent of the group (inches).

Extreme Spread: Largest distance between any two impacts (inches). Exact up to 5,000 shots; above that it is a close bounding-box approximation.

Mean Radius: Average distance from group center (inches).

Radial Std Dev: Standard deviation of radial distances from center (inches).

CEP (50%): Circular Error Probable, the radius of the circle, centered on the group's center, that contains 50% of shots (inches).

Known Limitations

This list is not exhaustive. Additional limitations, errors, or inaccuracies may exist.

Simplified Wind: Wind drawn independently per shot from Gaussian distributions; constant along trajectory.

Accuracy Model: Uniform distribution within a circle (diameter = MOA setting).

Statistical Tool: This simulator is for exploring statistical patterns, not predicting real-world performance.

Full Disclaimers: See the Terms of Service for complete safety and liability information.